AR/VR

AR Landscape Design App

Augmented reality application for landscape visualization and design planning

Project Overview

SharkByte developed an AR landscape design application that allows users to visualize and plan outdoor spaces using augmented reality. Users can place 3D plants, furniture, and structures in their actual backyard through their phone camera.

The project combined computer vision, real-time 3D rendering, and intuitive user interactions to create a practical tool for homeowners and landscape professionals alike.

Client

Internal Product

Platforms

iOS, Android (AR)

Engine

Unity AR Foundation

Duration

8 months

AR Landscape Design App

The Challenge

Achieving accurate surface detection and persistent AR object placement across diverse outdoor lighting conditions and environments.

Rendering realistic 3D plants and landscape elements with proper lighting and shadows that blend naturally with the real-world environment.

Designing intuitive touch interactions for placing, scaling, and rotating objects that feel natural in an AR context.

Our Approach

Implemented AR Foundation with custom surface detection and environmental lighting estimation

Built optimized 3D asset pipeline with scalable LOD system for mobile AR performance

Developed gesture-based interaction system with snap-to-surface and precision placement modes

Technology Stack

Unity AR Foundation

AR Framework

C#

Language

ARKit / ARCore

Platform SDK

URP

Rendering

Shader Graph

Visuals

Addressables

Asset Management

LINQ to XML

Data

Unity Cloud

Backend

Results & Impact

< 50ms

Surface detection latency

200+

3D assets in the catalog

99%

Crash-free session rate

"

The AR application SharkByte built delivers a seamless blend of digital and physical worlds. Their expertise in AR Foundation and mobile optimization resulted in a polished product that users genuinely enjoy.

Product Lead
Internal Product

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