AR Landscape Design App
Augmented reality application for landscape visualization and design planning
Project Overview
SharkByte developed an AR landscape design application that allows users to visualize and plan outdoor spaces using augmented reality. Users can place 3D plants, furniture, and structures in their actual backyard through their phone camera.
The project combined computer vision, real-time 3D rendering, and intuitive user interactions to create a practical tool for homeowners and landscape professionals alike.
Client
Internal Product
Platforms
iOS, Android (AR)
Engine
Unity AR Foundation
Duration
8 months

The Challenge
Achieving accurate surface detection and persistent AR object placement across diverse outdoor lighting conditions and environments.
Rendering realistic 3D plants and landscape elements with proper lighting and shadows that blend naturally with the real-world environment.
Designing intuitive touch interactions for placing, scaling, and rotating objects that feel natural in an AR context.
Our Approach
Implemented AR Foundation with custom surface detection and environmental lighting estimation
Built optimized 3D asset pipeline with scalable LOD system for mobile AR performance
Developed gesture-based interaction system with snap-to-surface and precision placement modes
Technology Stack
Unity AR Foundation
AR Framework
C#
Language
ARKit / ARCore
Platform SDK
URP
Rendering
Shader Graph
Visuals
Addressables
Asset Management
LINQ to XML
Data
Unity Cloud
Backend
Results & Impact
Surface detection latency
3D assets in the catalog
Crash-free session rate
The AR application SharkByte built delivers a seamless blend of digital and physical worlds. Their expertise in AR Foundation and mobile optimization resulted in a polished product that users genuinely enjoy.