
AAA Open World Naval Title
Technical consulting for naval combat systems and multiplayer architecture
Project Overview
SharkByte provided technical consulting services for an ambitious open-world naval combat title. Our team contributed expertise in multiplayer architecture, combat system optimization, and cross-platform performance tuning.
The project required deep understanding of large-scale multiplayer systems, physics-based naval combat, and the technical challenges of creating an immersive open-world experience across multiple platforms.
Client
Major Game Publisher
Platforms
PC, PS5, Xbox Series X|S
Engine
Unity
Duration
12 months

The Challenge
The naval combat system needed to handle complex physics interactions between ships, water, and environmental factors while maintaining 60fps performance across all platforms.
Multiplayer synchronization for up to 64 players in a shared world required innovative networking solutions to minimize latency and prevent cheating.
Cross-platform performance optimization was critical to ensure consistent experiences across PC, PlayStation 5, and Xbox Series X|S.
Our Approach
Implemented object pooling and LOD systems for ship models and effects
Developed custom networking solution with client-side prediction
Optimized shader compilation and implemented platform-specific rendering paths
Technology Stack
Unity 2022 LTS
Engine
C#
Language
DOTS
Architecture
Unity Netcode
Networking
HLSL
Shaders
Addressables
Asset Management
Unity Analytics
Analytics
PlayFab
Backend
Results & Impact
Consistent performance across all platforms
Synchronized multiplayer experience
Average network latency
SharkByte's technical expertise was instrumental in solving complex multiplayer challenges. Their deep understanding of Unity and performance optimization helped us ship a polished experience across all platforms.
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